You can now see which items can be found from challenges in the challenge guide.
This guide uses the same code the challenges use to match items with locations, so it will automatically update if there are ever any changes.
In order to make the guide possible, we had to do a recode of the challenge items, so we re-arranged a few of the items and rarities in the process. As a result, some item locations and rarities may have changed.
Three player suggestions have been newly taken!
1. Improvement to Tunnels
You can now remove a rabbit from his or her burrow on their tunnel’s page. This option is located alongside the ‘move to tunnel’ and ‘set/unset’ outliers options, so you can select multiple rabbits and remove them all at once.
2. View Kits
You can now view a rabbit’s offspring by clicking on the ‘View Kits’ link from their profile.
3. Point Sink
The old Point Sink feature has made a return! You can now access it from the Plaza.
The December event is nearing a close! With that, so does our first year of development on Warrenz. We’re still working on a lot of the site’s core features and content, including the numbers for rare species drops. While we work on figuring this out for the next event, staff have sent out some Jackalope Antlers to players. The number received depends on your account level.
Have a happy holidays!
Warrenz is going to have an email newsletter, which will showcase some of the latest site news on Warrenz! This will be sent out every 3 months.
If you don't want to receive the newsletter, you can opt out of it in your settings or contact us to request removal.
The NPC Shops have been given an update! Some issues have been fixed and you can now view the items that each shop has the potential to stock (including rarity and price range).
The new marking Snowflakes have been added to the Golden Flake! You can now randomize your rabbit's markings this way.
For those interested in getting news posts whenmever new markings are added, you can now subscribe to the New Markings thread where Admins will start posting whenever a new marking is added.
If you don't want to receive a notification every time, you can still check up on this thread whenever you feel like it. It's in the Announcements section of the forums.
There's a new pose on Warrenz. The Holland Flop! You can find them at the Park, Backyard, , Tropical Yard, Quiet Bay, and Soulful Pond. You can also transform a bunny into one with Shadow of a Doubt.
There is a new December event stone! Introducing the Fawn Stone, which will give your rabbit markings similar to a fawn.
Fawn markings have been added to several poses. It does not exist in every pose, but more will eventually come out.
Warrenz can be sad at times. For those who don't want to see sad blurbs, you can turn censorship on in your settings.
If you see any sad blurbs that manage to get through the filters, feel free to let us know in a bug report.
The new flakes are out so you can now randomize markings the same way as old/current snowflakes (with the added bonus of new variations that were not possible before).
There are three different ones: Wild, Agouti, and Har. Each one can be used to randomize the markings in their respective category type.
These have not yet been added to the Golden Flake, we'll be working on integrating them in soon!
New System - Mini Guide
We are still working on completing the new marking system and fixing bugs. When we're done, we'll be able to add guides for markings/the Crystal Cave, expand on the snowflakes guide, and expand on the genetics guide for everyone who wants to know all about colors on Warrenz!
In the meantime, since we don't have the new guides set up yet, the following is a mini guide/overview of how colors and markings work on Warrenz. Read below if you feel you are in need of a colors guide or want to brush up on it.
How do colors work on Warrenz?
There are three things that all go into determining a rabbit's color. First, the genotype. All rabbits on Warrenz have a genotype that determines their 'basic' color scheme, which is loosely based off real life genetics. You could have a Black rabbit (full extension self in genetics terms), which has no color layers other than a black base. Or you could have a 'Chestnut' (full extension agouti') which has one or two layers of brown color added to look like real life brown rabbits you'd see outside. Many variations of the genotype may cause different colors. This is the color foundation that every rabbit on the site has and can be edited with DNA items (or crystals).
The next part are hidden modifiers. You may notice that not every Black rabbit is the same shade of black. Some are lighter or darker. Same with Chestnuts. These slight variations are caused by hidden values, which are randomized. You can change them with Snowflakes. Every rabbit has the a set of hidden mods.
Finally are the marking layers, which is the new system recently added to Warrenz. Prior to the updates, all markings were linked to hidden modifiers. This resulted in a purely randomized system (no way to edit markings separately since multiple markings were controlled by the same mod). We've now created new data for markings so they can be edited or randomized without limitations.
All markings fall under one of 5 categories.
Spirit - Spirit marks go over every other type of marking or color, including albinism. They have an opacity, hue, saturation, and brightness sliders.
Wild - Wild markings go over the rabbit's color layers and under albinism/white layers. They have an opacity, hue, saturation, and brightness sliders.
Agouti - Agouti marks are cut into the brown (aka 'mid) layers of a rabbit, showing the base color underneathe. It does NOT cut through wild marks, though. Has an opacity slider.
Har - Harlequin layers work just like agouti, except they also cut into wild layers (only difference).
Mosaic/Chimera - These marks determine which parts of a rabbit are affected by chimerism/mosaicism. They have an opacity slider.
Editing A Rabbit's Color
DNA/Crystals - Used to change a part of the genotype.
Stones - Adds a marking of your choice. Dark colored stones indicate wild category marks, and the light colored stones indicate agouti/har category marks.
Snowflakes - Randomizes a rabbit's color (markings or hidden mods).>
Cores - Edits a rabbit's color (markings or hidden mods).
Note: If you do not edit the sliders on markings, they will default to the color dictated by the rabbit's genotype.
More refinements coming soon.
Another new pose is out! They can be found in any area.
There's a new pose!
This human-made, domesticated breed can be found in many places near humans, especially humans who keep pets or show bunnies.
Harlequins & Tigers
Harlequin and tiger markings have now been converted into the new layering system. All rabbits accross the site have been updated.
Marking stones for tiger stripes have not been changed, other than being converted into the new system. The tiger stripes themselves have been separated into multiple layers so you can mix and match them for increased customization. Since these are now in the new system, you can also adjust opacity!
Likewise, Harlequin markings can now their opacity adjusted in the new system.
Harlequin and tiger markings have similar functionality as agouti markings, except they are layered OVER wild markings instead of under (so they will cut through the wild markings).
Similar to agouti markings, you can use agouti cores to adjust these!
The harlequin stones have been placed in Farm Town, Roadside, and Spirit Tree.
Players currently on the site has received some of the stones featured in this update.
DNA for Harlequins no longer gives markings. We are currently uncertain of the prsopects of the Harlequin DNA. Right now, it is still needed in the game. We will continue to work on figuring out whether or not these DNA will be needed (and what they will do) in the longrun after we get further along with the layer system update. Same goes for Wild DNA. If these DNA get removed from the game at all, it will be because the new layer system is capable of doing everything the same exact way on its own in a simpler way. We will NOT remove the DNA if we cannot easily replicate their purpose in the new layer system. If the DNA is removed, all players who have it will get their items replaced with something of equal value.
We're still not sure about the DNA, but want to make sure everyone knows what we're working on.
Marking removal and snowflakes are still underway.
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