Lots of improvements have been made to the tunnels! We have also switched Predators over to Player-based Warrens.
You can sort the rabbits in your tunnels in a multitude of ways by using the sorting options on the main tunnels page.
#2. Move Rabbits Between Tunnels
In addition to the Move Rabbits page, you can also move rabbits between tunnels on each tunnel page.
#3. Leader Rabbit
You can choose your leader rabbit for each tunnel on the tunnel pages. This rabbit will be the one who leads a tunnel into action if a predator is spotted.
Thanks to tunnels, you can now choose which 20 rabbits will be used in a predator battle and, if needed, you can easily switch between different groups of 20 by setting up multiple tunnels.
Just a heads up, we're going to be fixing a bug that causes heterochromia in rabbits who do not have eyec.
Right now, the only legit heterochromia rabbits have it because of the eyec allele, which causes colorful eyes.
If you have a vienna or dilute (or had one before) that had heterochromia, it's a bug that we're going to fix.
However, since so many rabbits are effected, we're going to re-add heterochromia so it's not a bug. Take note of any rabbits you want to keep this on after the bug fix so you can get it back (we'll offer to give it back to any rabbits listed after the bug fix if they had been effected).
We're preparing to merge warrens with player groups. No longer will your warren by a separate entity from your group! This will add a lot of opportunity to rabbit groups, warrens, and overall site features as we expand on the tunnels and burrows feature. Here's a few things to look enjoy and forward to:
- Your group of rabbits, aka your account, will be an official warren rather than just a random 'group' of rabbits.
- All warren burrows are being refunded to player accounts. After you receive your refund, you will still be able to use your warren burrows until we finish transferring the predator features over to account-based warrens.
- You can now kindle any buck/doe who has a burrow in your group (i.e. your warren per the merged system).
- You will be able to decide which rabbits fight predators and which ones don't.
- You'll be able to reduce the number of rabbits who appear in other dropdowns (if this is an issue for you).
- Sorting in tunnels will be added soon.
- Banners will still used on player profiles.
- The Warrens feature will be switched to clubs where you can continue to use them with their forums and other features in the future (which will focus more on club-like activities for players).
- There will be special perks for rabbits in the merged warren system, such as training bonuses and lots of cool stuff that we have planned (which were planned for the warrens originally, but will be made easier to implement after the merge).
- Other customizations are planned.
Tunnels have been added to the Rabbits page. They're a new feature that's designed to allow you to custom sort your rabbits (if you choose to).
You can create tunnels on the bottom of the rabbits page. Each tunnel can contain as many burrows as you need (one burrow per rabbit). Burrows can be created on the page for each tunnel. You can also rename a tunnel on that page.
From the Tunnels page, you can go to a new area called 'Move Rabbits' that allows you to shuffle your rabbits easily between tunnels and burrows.
Rabbits who are not in a tunnel will be listed as 'Outliers.'
This feature is a massive implementation, and there's a lot of plans we have for it! But we're moving slowly to make sure everything is good and functional. Please report to the Bugs forum if you find anything that isn't acting right!
Things that will come later:
- Ability to decide the 'Tunnel Leader' (rabbit who represents each tunnel).
- Other players easily viewing your tunnels.
- Warren tunnels.
- Burrow and tunnel customizations.
More details have been added to the shading on rabbits.
Chimerism is now in the game. The mutation has a chance to randomly appear in kindled litters or found in explore rabbits.
It is an extremely rare mutation that is very likely never to occur even with a lot of searching. You may be able to buy one from another player if and when they are ever put up for sale.
The first chimera to be sold off is the Mission rabbit shown above, FurLass, who was used to test and create the chimera mutation. She'll be in the Auction Hollows.
Artist on Board
We've had a recent addition to the staff team. Give a hardy welcome to CarrotCube! CarrotCube has helped with a lot of the wild markings.
Warrenz's first seasonal event is on the way! Starting at midnight (Warrenz time), the April Garden will be unlocked. You'll be able to forage from eggs, which can give you all sorts of prizes!
The April Garden will be available throughout the month of April and will be an ongoing annual event in the future.
With the popularity of the SNowflake, we've released a whole batch of Snowflakes!
Yellow, Red, Green, and Purple Snowflakes have the same abilities as a Special Snowflake, but each one randomizes a specific single modifier (instead of all of them at once). These can be found (along with the new and delightful Snotflake can be found in snowy areas.
The Golden Snowflake is a credit item that, unlike other snowflakes, provides unlimited sets of previews to choose from. You can set it to keep certain modifiers untouched or edit any combination of them for any given rabbit (you can also view as many rabbit as you'd like before using it).
For upgraded players, there's an exclussive area where you can find many unique and colorful rabbits including those who have been marked by a Spirit.
The Spirit can also be found in this area and will mark the leading rabbit of a warren who defeats it.
The Forsaken Burrows has a new extension called Auction Hollows! Here, you can auction off your rabbits or place bids on other auctions.
A new area has been released for players at level 200 or above. You can find rabbits with special eye colors there with the eyec allele. In rare instances (about 1/100), the eyec allele can cause heterochromia.
Thanks to theverdanthare (who does beautiful work, by the way), we now have our own images for the Oregano, Coriander, Parsley, and Rose items!
The old ones were stock photos, so they had to be replaced. If you want to see the new ones but are still seeing the old ones, clear your cache and refresh the page. The lovely new art should show up.
Level Cap 1,000
Sounds a little crazy, doesn't it? After some planning and preparation, we've set it up so that the level cap can be much higher and no longer tied to new features, so you progress much further along without hitting the ceiling quite so early (for those who have capped out).
We'll continue to add new areas and other fun things, but they will no longer accompany a level cap adjustment.
Keep in mind, that, if you are of a very high level, there may not be as many features designed to specifically benefit your level range. Continuing to level up after a certain point is simply a player option now.
We're in the process of adding a new allele called 'wild' which has many different patterns that resemble otter and agouti markings.
This is an early release! These rabbits are now available in explore and will spawn in various places. However, we are not completely finished with them, so for now, they can't be bred or have their poses changed. The breeding and pose change restrictions will be lifted in April (when we expect to have them all done).
190 Level Cap
The cap has been raised to 190, and with it, there's a new area!
Due to the badges exp update, there are a few users who are being jumped to level 190. This is due to exp that was already earned from claiming badges.
EXP From Badges
Badges will now give experience when claimed! This way you can now level up as you complete goals and collect badges.
All previously claimed badges have been alloted the proper amount of exp to players who have them. Anyone who has claimed badges in the past may notice that your exp bar or level has gone up (if you've collected a lot of badges, the level up might be significant).
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